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PLAYED BY NEW PLAYER

Draco

Level 5 Dragonborn Druid · Circle of the Stars

“She followed a disturbance in nature straight to the sealed vessel.”
ARMOR CLASS14HIT POINTS15 / 38SPEED30 ft.PROFICIENCY+3

CORE SCORES

Abilities

STR-1Score 8
DEX+1Score 12
CON+2Score 15
INT+1Score 13
WIS+4Score 18
CHA+0Score 10

Saving throws

◆STR −1

◆DEX +1

◆CON +2

◆INT +4

◆WIS +7

◆CHA +0

MAGIC CAPACITY

Spell slots

These are the total spell casts available at each slot level before resting—not the number of times each individual spell can be used.

LEVEL 14castsLEVEL 23castsLEVEL 32casts

How it works: one slot powers one spell cast at that level or lower. Expended slots return after a Long Rest.

OFFENSE & DEFENSE

Combat

Attacks, battle abilities, combat skills, and offensive or defensive spells.

Weapons & attacks

2
AttackFire Bolt

+5 · 1d10

AttackQuarterstaff

+1 · 1d6−1

Abilities & features

3
AbilityFire Resistance
AbilityFire Breath
AbilityWild Shape

Use a Bonus Action to assume an eligible Beast form while retaining your mind and class features.

Spells

3
SpellFire Bolt

Prepared · Unlimited uses · no spell slot

Make a ranged spell attack that deals Fire damage and can ignite an unattended flammable object.

SpellChromatic Orb

Prepared · 4 shared level-1 slots before resting

Make a ranged spell attack for 3d8 Acid, Cold, Fire, Lightning, Poison, or Thunder damage.

SpellIce Knife

Prepared · 4 shared level-1 slots before resting

A ranged spell attack deals Piercing damage, then bursts; nearby creatures save against Cold damage.

KEEP THE PARTY STANDING

Support & Healing

Healing, protection, teamwork, information, and abilities that help an ally succeed.

Spells

1
SpellCure Wounds

Prepared · 4 shared level-1 slots before resting

Touch a creature to restore 2d8 plus your spellcasting modifier HP; higher slots add 2d8.

BEYOND THE FIGHT

Exploration & Utility

Social talents, investigation, movement, rituals, and other tools for solving problems.

Abilities & features

9
AbilityDruidic
AbilityDruid Subclass
Ability2nd-level spellcasting
AbilitySubclass: Circle of the Stars
AbilityAbility Score Improvement
AbilityFeat: Fey-Touched
AbilityFey-Touched Ability Increase: +1 WIS
AbilityWild Resurgence

Trade a spell slot for Wild Shape or a Wild Shape use for a level-1 spell slot, within its limits.

Ability3rd-level spellcasting

Skills

4
SkillArcana +6
SkillNature +6
SkillPerception +5
SkillSurvival +5

Spells

6
SpellStarry Wisp

Prepared · Unlimited uses · no spell slot

SpellCharm Person

Prepared · 4 shared level-1 slots before resting

A Humanoid that fails a Wisdom save is Charmed by you for 1 hour, with Advantage if you are fighting it.

SpellEnhance Ability

Prepared · 3 shared level-2 slots before resting

Give one creature Advantage on checks using a chosen ability while you maintain Concentration.

SpellHeat Metal

Prepared · 3 shared level-2 slots before resting

Heat a manufactured metal object for 2d8 Fire damage; a creature holding or wearing it may drop it or suffer Disadvantage.

SpellMoonbeam

Prepared · 3 shared level-2 slots before resting

A 5-foot-radius beam deals Radiant damage when creatures enter or start there; move it on later turns.

SpellRevivify

Prepared · 2 shared level-3 slots before resting

Return a creature that died within the last minute to life with 1 HP; requires a costly diamond.

SPELLBOOK & KNOWN MAGIC

Other learned spells

These spells are on the character’s sheet but are not in the current prepared loadout.

SPELLSummon Beast

Summon a Bestial Spirit that obeys you and fights using the chosen Air, Land, or Water form.

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CUSTOM HOMEBREW

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